All OpenBlox games have a singleton
DataModel Instance which provides, as a ServiceProvider, access to all the game services. It is designated in scripts by the variables Game and game.
void SetTitle(string title)
This method sets the title of the game window to the value provided by title.
This method returns the title of the game window. 
This method returns
true if the DataModel is loaded, otherwise
false. Currently, this method is a stub. 
This method returns the status message of the DataModel. 
void SetMessage(string title)
This method sets the status message of the DataModel to title. 
This method clears the status message of the DataModel. 
This method shuts down the DataModel, and causes the game to exit. 
This method returns the last recorded FPS (frames per second). On the server, this will always return
This event is fired when the DataModel is loaded. This will never fire on servers, as scripts will not run on servers until the DataModel is loaded.